about


Hi, I'm Nico. My love of music technology got me into software, and now I just love software and cool tech.

Professionally, I've worked on projects across the tech stack. This includes collaborating on ISA design for DSP chips at DREAM, to a full-stack project with The Collective. My primary focus is on systems software and specifically applications that run on embedded hardware devices and some fun CLI tools.

There's something really special about making hardware come alive through code... and then squeezing some extra performance out of it. It's tangible and almost feels alive, even just a lil'blinky.

Since 2020, I've become "that colleague" that talks about Rust. Safety, speed, tooling, concurrency... There's just so much to love!

In 2021, as part of The Collective project, we shipped a Rust library that does DRM and platform connection. The library integrated into JUCE-based VST plugins developed by the great people @Sonible. It's been in production since launch and has been deployed to thousands of customers! I also ran dozens of Rust "dailies" (15-30 min intros to specific parts of the language) and in-house workshops at Focusrite. At ADC23, myself and two other colleagues ran a 3h workshop on using Rust in conjunction with DSP code written in C++.

More recently, I've been Zig-curious, particularly for squeezing the last bits of performance out. It's hermetic, cross-platform and drop-in-GCC-replacement compiler and not least of all its insanely cool approach to comptime.